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Core HTML5 Canvas: Graphics, Animation, and Game Development, 1e

Book Specification

Binding Paperback
Language English
Number Of Pages 752
Author Geary
Publisher Pearson Education India
Isbn-10 8131775178
Isbn-13 9788131775172
Dimension 0.0*0.0*0.0

Core HTML5 Canvas: Graphics, Animation, and Game Development, 1e

Geary's Core HTML5 Canvas: Graphics, Animation, and Game Development, 1e

One of HTML5’s most exciting features, Canvas provides a powerful 2D Graphics API that lets you implement everything from word processors to Video games. In Core HTML5 Canvas, best-selling author David Geary presents a code-fueled, no-nonsense deep dive into that API, covering everything you need to know to implement rich and consistent web applications that run on a wide variety of operating Systems and devices. Salient Features Practical, expert guidance for Building more sophisticated web applications with richer user experiences Covers threading, Web Workers, client-side storage, Ajax, web sockets, the canvas, animations, media, drag-and-drop, and more The classic, proven Core Series approach: teaches through extensively documented, industrial-strength code examples About the Author David Geary is a prominent author, speaker, and consultant who teaches developers how to implement web applications. He wrote the best-selling Books on both Java component frameworks: Graphic Java 2: Swing, Third Edition (Prentice Hall, 1999), and (with Cay Horstmann) Core JavaServerTM Faces, Third Edition (Prentice Hall, 2010). David is a prolific speaker who is a three-time JavaOne Rock Star. In 2011, David co-founded the HTML5 Denver meetup group.

Popular Tags: Core HTML5 Canvas Graphics Speaker Web Applications Other Topics

Store Price Buy Now
Amazon, Paperback Rs. 494.0
Flipkart, Paperback Rs. 687.0

Why you should read Core HTML5 Canvas: Graphics, Animation, and Game Development, 1e by Geary

This book has been written by Geary, who has written books like Comprehensive Pediatric Nephrology: Text with CD-ROM,Core HTML5 Canvas: Graphics, Animation, and Game Development, 1e. The books are written in Nephrology,Computer Science category. This book is read by people who are interested in reading books in category : Computer Science. So, if you want to explore books similar to This book, you must read and buy this book.

Other books by same author

Book Binding Language
Comprehensive Pediatric Nephrology: Text with CD-ROM Hardcover English
Core HTML5 Canvas: Graphics, Animation, and Game Development, 1e Paperback English

How long would it take for you to read Core HTML5 Canvas: Graphics, Animation, and Game Development, 1e

Depending on your reading style, this is how much time you would take to complete reading this book.

Reading Style Time To Finish The Book
Slow 150 hours
Average 75 hours
Good 50 hours
Excellent 25 hours
So if you are a Reader belonging in the Good category, and you read it daily for 1 hour, it will take you 50 days.
Note: A slow reader usually reads 100 words per minute, an average reader 200 words per minute, an average reader 300 words per minute and an excellent leader reads about 600-1000 words per minute, however the comprehension may vary.

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